Roblox Audio Wait Script. i'm trying to make it so when the sound ends it activates the function playsound() again so music can loop But by using the property .
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i was trying sounds for my game and i found one but i dont want it to be playing right after somone joins the game i tried wait(5) game.
How can i make a script that waits for a value
in a serverscript with each Audio snippet played during a particular action Incidentally the action that is broken will be different per .
Sound.Ended:Wait() does not work Scripting Support DevForum
if SwordOutValue and CanAttackValue and TrackLength ~= 0 then CanAttackValue = false WaterEffectPlay() TrackPlay() I wanted to know .
How to use :wait()? Scripting Support DevForum Roblox
I kinda need to know a script that can make a Roblox audio play every can have the regular audio playing script and then have a wait().
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make a audio of minutes? How do i play every couple
(Help) with this script Scripting Support DevForum Roblox
Sound.Ended Roblox Developer Hub
Sound delay script Roblox help DevForum
How to delay Scripting Support sound audio DevForum Roblox
loaded Scripting Roblox Support DevForum Waiting for sounds
sounds timelength? script wait a How do I make a wait
If not audio.IsLoaded then audio.Loaded:wait() end waits forever
How do I wait for a sound loaded en masse? Should I just connect events to every single sound for its loaded state entry event and then hook .